![]() New integration with CSL Map View mod, allowing to export all roads generated names and building with auto generated names. New highway type register: Categorize your roads with short identifiers (A-1, BR-030, SP-31, Interstate 4, etc). So, you won't need anymore to pass power poles around the city to connect the power plants to the city if they're connected by road - New UI, following most recent layout pattern (Klyte Mods Gen 6). Authors description: Now compatible with 81 tiles mod! This mod turns all roads in the city into electric conductors. I use them all the time and I'm glad the mods are there for us This mod adds Electric Roads Mod 1.2.3 to the Cities Skylines. I have subscribed to and enabled all three of them. 4,354 ratings And the three mods Fine Road Anarchy 2.0.2, Fine Road Tool 2.0.4 and Electric Roads Mod 2.1 work great together. This is not a mod.*** UPDATED 27/AGO **** Cities: Skylines> Workshop > Klyte45's Workshop. ![]() Still need access to police vehicles if you do not want crimes there.Don't need road connection: Place your parks where you please, but remember to give people some way to get into your park.Cities Skylines Another shot of my container port, from above. Cities Skylines Marina and Central Park Marina and Central Park 8 lane highway Woodland, pop 125k.
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